![]() The South Interchange is a key transport location for the city. This is where TerraGroup was headquartered. Later on, in the wake of the chaos, the plant facilities became a shelter for the remaining civilians, Scavs, and military operatives, including the scattered remains of the BEAR and USEC contingents. During the advent of the Contract Wars, the plant became the scene of numerous firefights between BEAR and USEC that ultimately determined control over the industrial district of Tarkov. 16 were rented out illegally to the TerraGroup corporation. The industrial estate and facilities of Chemical Plant No. The area houses a customs terminal, fuel storage facilities, offices, and dorms, as well as a variety of other infrastructure and buildings. Makeshift gladiator-style arenas in various parts of Tarkov where the remaining locals face each other, created by a mysterious group of arena masters.Ī large area of industrial park land situated adjacent to the factory zone. Claymores can only be detonated by getting into their activation range. Unlike the minefield, once blown up another doesn't respawn in its place allowing claymores to be permanently cleared after detonation. On Streets of Tarkov they are scattered around the LexOs car dealership.On Ground Zero one is located in a customer desk booth in the Tarbank.The mines on the bridge to the lighthouse can be passed safely with an encoded Digital secure DSP radio transmitter. On Lighthouse they are scattered on the bridge to the lighthouse at the peninsula territory and on the hills eastern of the water treatment plant.They are used on the Lighthouse, Ground Zero and Streets of Tarkov locations. They are unaffected by gunfire and explosives. The mines have an activation range of 5-10m and instantly kill players upon detonation, unless they are behind cover. They are used to create artificial borders on Customs, Lighthouse, Reserve, Woods, Shoreline, Ground Zero and Streets of Tarkov.Ĭlaymores are anti-personnel mines. It is therefore essential for survival to retreat immediately when being targeted by one, as taking cover is pointless. They should be avoided under all circumstances, not least because the player's health will be set to 1% after dying to them. They are invisible, non-killable and can shoot through any object. While they are used to create artificial borders on Woods, Shoreline, Ground Zero and Reserve, they can also be found scattered around the water treatment plant on Lighthouse and along the harbor terminal wall on Shoreline.īorder Snipers are marked by various warning signs. It is therefore impossible to detect a mine, let alone clear a minefield. The mines are invisible, respawn after they detonate and can only be triggered by players. Minefields are usually marked by warning signs, but there are also a few unmarked ones (e.g. If there are any questions, feel free to PM me or email me.Location specific features Minefields obj's as well (be warned, they are pretty/too high poly) Woods has never been completed.Īs requested, here are the. zip file you will find: Shoreline, Customs and Woods. Some of you who know what to do with the data. Luckily i have gotten better with time.Īs i don't see myself returning to Tarkov any time soon, and don't see myself continuing my work on the maps, i will hereby pass the torch to some of you. It's like this even though a hollywood celeb looks good in the front, you turn them around and notice a bunch of skin and a clamp stretching their face. But a few has contacted me with the intention of continuing my work and therefor want to get a hold of my 3D files. It has been awesome to see people make use or expand the maps. People are asking to use my 3D maps to expand or enhance, and i have always granted that. After releasing the two 3D maps, i have recieved PM's here on reddit many times a week. Sadly i stopped playing Tarkov and it didn't make sense for me to continue the projects. ![]() I made Shoreline first, and later Customs. I released them here on reddit and recieved great praise from you guys. Once i saw that the community was interested, i started modeling the maps in 3D. When tarkov was in it's alpha state, i started making maps on the floor of my living room with paper and pen. Moderator decisions are final, please respect the moderator team and their actions. ![]() Make sure to follow the guidelines outlined in the Reddiquette for a more pleasant experience. Recent News Official LinksĪs well as the above rules, the Reddit Content Policy is in place as well - please familiarize yourself with this. Please make sure to follow the rules noted below in the side bar. This is an unofficial, community-run subreddit. ![]() Escape from Tarkov is a hardcore and realistic online first-person action RPG/Simulator with MMO features and a story-driven walkthrough currently in development by Battlestate Games.
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